Co-op Mobile Games

Worms Across Worlds

Worms Across Worlds, screenshot from its App Store listing
Worms Across Worlds, Team17 Digital Limited. Image from the game's App Store listing.

Can two people play Worms Across Worlds on one screen?

Yes. Up to 4 players can play Worms Across Worlds co-op on one iPad: same screen.

The Apple Arcade Worms. Turn-based artillery, with a campaign the listing says you can play with a friend in couch co-op.

How you play together

  • Two controllers

One controller per player, or both on the shared touchscreen. Turns go by team colour, so both players share one colour.

How to start co-op in Worms Across Worlds

  1. Connect two controllers.
  2. Open Local Multiplayer.
  3. Add a team for each player and set its colour with the arrows at the top of the card.
  4. Give both players the same colour and the AI teams another one, for example two red and two green.
  5. Press Play. Your team's turn can be played from either controller, so agree who takes it.
  • Turns go by colour, not by team. If you each pick your own colour, you play against each other.
  • If you share one colour while the two AI teams each have their own, you only get every third turn. Two red and two green keeps it even.
  • Your team moves every second turn and either controller can play it. Agree who takes each turn, or player one ends up playing all of them.
Worms Across Worlds Local Multiplayer screen with two red teams for the players and two green teams for the AI
Screenshot taken by us. Worms Across Worlds, developed and published by Team17.

The details

Same screen, both at once
Yes
Split screen
Not confirmed
Pass the device, taking turns
Not confirmed
Two controllers on one device
Not confirmed
Same mode on Android
Not on Android
Online, a device each
Not confirmed
Players together
2 to 4
Controllers
Full controller support

Worth knowing

Turns go by colour, not by player. Put both players on one colour and the AI on another, or you end up playing against each other or waiting every third turn. Your team's turn can be played from either controller, so agree who plays it.

Our review

Worms Across Worlds. What can we say? It is the classic Worms experience, and really fun to come back to over and over again. A clear recommendation.

Setting up co-op takes one trick. Turns go by colour, not by team. If you each join with your own colour, you play against each other, so it is not co-op. And if you two share one colour while the two AI teams each get their own, your colour only gets every third turn. The fair setup is two red and two green, for example: you two on red, the AI on green.

Some reviews trash the controller controls. Once you get used to them they are really playable, and I definitely prefer them over the touch gestures. You can also play on one shared touchscreen, but two controllers work perfectly fine.

One thing to know when you play as one team against another: your team moves every second turn, and either controller can play it. If player one just keeps grabbing the turn, player one plays every time. So you have to coordinate a little and decide who takes each turn.

Worms Across Worlds on floating grass islands, a bazooka shot exploding mid-map while two teams aim from opposite ledges
A big explosion blasts a crater into red rock pillars, worms of four teams with their health shown above them
Air strike over an ice level at night, a bomber dropping missiles on snow-covered blocks while worms wait for their turn
1 / 3

Screenshots taken by us while playing. Worms Across Worlds, developed and published by Team17.

Where this comes from

We played it ourselves.

  • Publisher stated
    Local play with friends
    Play with both friends locally and AI opponentsapps.apple.com
  • Publisher stated
    Campaign couch co-op
    solo or with a friend in couch co-op modeapps.apple.com
  • Publisher stated
    Couch co-op
    solo or with a friend in couch co-op modeitunes.apple.com

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